![]() Each piece of armor increases this by another 17.5% of the usual distance.A player with no armor can be detected at 7% of the usual detection distance.Mobs do not attack or sense the player until the player is a lot closer than normal.Grants invisibility (except for equipped or held items). Lingering Potion of Invisibility (extended)Ī creeper or charged creeper affected by Invisibility upon explosion leaves behind a lingering cloud of Invisibility.Īpplies only to illusioners when casting the invisibility spell.Īpplies only to spiders on Hard difficulty. Wandering Traders drink this potion if the time is between 1200. Wandering Traders drink this potion when attacked by hostile mobs or when avoiding zombies and illagers. Withers and ender dragons are immune to Invisibility. ![]()
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